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Overview

Open the cam editor by double-clicking the Cam object in the device tree.

. The editor consists of the following tabs:
  • Tab: Cam tab: In this editor, you use a graphical editor to create a cam path. Here, you can display and modify the slave position, slave velocity, slave acceleration, and slave jerk. In the graphical editor, you recognize very quickly when you program a movement with high acceleration.

  • Cam table tab: In this editor, the base points are presented in a table. Here, you can specify the exact positions and velocities.

  • Tappets tab: In this editor, you program the tappets (switch points) in a diagram. This display provides a very good overview of the sequential order of the tappets.

  • Tappet table tab: In this editor, the switch points are presented in a table. Here, you can specify the exact switch points.

The tabs are split into an editor, as well as a Toolbox view and Properties view.