VisuStruct3DControl (STRUCT)ΒΆ
TYPE VisuStruct3DControl : STRUCT
This data structure is used to control the camera of a Path3D element. The user links the vsiu element to a strcutured variable of this type.
- InOut:
- Name - Type - Comment - iX- INT- speed in each orientation with which the camera is moved along X - iY- INT- speed in each orientation with which the camera is moved along Y - iZ- INT- speed in each orientation with which the camera is moved along Z - iTurnX- INT- speed with which the camera is turned around the X axis - iTurnY- INT- speed with which the camera is turned around the Y axis - iTurnZ- INT- speed with which the camera is turned around the Z axis - xResetXY- BOOL- TRUE: reset the view to the XY plane- xResetYZ- BOOL- TRUE: reset the view to the YZ plane- xResetZX- BOOL- TRUE: reset the view to the ZX plane